Post by Zero on Sept 24, 2012 1:24:22 GMT -6
RP Battle Format
For those of you accustomed to RPing in a forum, this should be a cinch. But, if you need a refresher (or you're new to the scene), read this over.
In a forum-based RP, it's difficult sometimes to act out a battle sequence. You have to make sure that everyone involved in the battle gets a fair shot at the fight. To achieve this, follow the steps below.
1. After the battle has been initiated, the initiating character gets to act first. This character should perform a single aggressive action (though multiple passive actions are permitted given the opponent(s) don't need to respond).
2. The second character (usually the one being attacked) gets a chance to realistically react to the previous action. This may and sometimes will included actually being hit. The defending character should focus on two primary actions: an evade or a block, and a counter.
3. Any additional characters get turns in the above fashion.
4. Once every involved character has had a chance to perform their first action, the cycle starts over again.
If a given attack is aimed at one person only, and no one else is affected by the attack, then a "sub-cycle" may exist. That is to say that two characters may battle back and forth without waiting for other involved characters - but only if their attacks are solely focused on each other.
If any character involved in a battle falls inactive, refer to the rules. If you have any questions, let me know.
For those of you accustomed to RPing in a forum, this should be a cinch. But, if you need a refresher (or you're new to the scene), read this over.
In a forum-based RP, it's difficult sometimes to act out a battle sequence. You have to make sure that everyone involved in the battle gets a fair shot at the fight. To achieve this, follow the steps below.
1. After the battle has been initiated, the initiating character gets to act first. This character should perform a single aggressive action (though multiple passive actions are permitted given the opponent(s) don't need to respond).
2. The second character (usually the one being attacked) gets a chance to realistically react to the previous action. This may and sometimes will included actually being hit. The defending character should focus on two primary actions: an evade or a block, and a counter.
3. Any additional characters get turns in the above fashion.
4. Once every involved character has had a chance to perform their first action, the cycle starts over again.
If a given attack is aimed at one person only, and no one else is affected by the attack, then a "sub-cycle" may exist. That is to say that two characters may battle back and forth without waiting for other involved characters - but only if their attacks are solely focused on each other.
If any character involved in a battle falls inactive, refer to the rules. If you have any questions, let me know.